AI Insights · Timothy · April 2023
Top 5 3D Cartoon Games on iOS in Poland Q1 2023
In Q1 2023, the top 5 3D cartoon games on iOS in Poland showed varied trends in weekly downloads, revenue, and active users, as per Sensor Tower data.
In Q1 2023, the top 5 3D cartoon games on iOS in Poland exhibited interesting trends in weekly downloads, revenue, and active users. Here's a closer look at how each app performed during this period, based on data from Sensor Tower.
Gardenscapes from Playrix saw a notable increase in weekly revenue, peaking at approximately $29.4K in the week of March 6. Weekly downloads, however, experienced a decline, starting from 9.2K in early January and dropping to around 5.2K by the end of March. The number of weekly active users remained relatively stable, ranging from 21.6K to 28.7K throughout the quarter.
Stumble Guys by Scopely, Inc. had a varying revenue trend, peaking at $21K in the final week of March. Weekly downloads showed a steady decline from 11K in late December to approximately 4.1K at the end of March. Active users also saw a decrease, from around 75.6K at the start of the quarter to 57.2K by the end of March.
Subway Surfers from Sybo Games ApS experienced a dramatic spike in revenue, reaching $1.2K in the last week of March. Downloads fluctuated, starting from 8.3K in late December, dipping mid-quarter, and then stabilizing at around 5.3K by the end of March. Active users increased from 224K to a peak of 282.5K in mid-March, before slightly declining to 270.5K by the end of the quarter.
Township, another game by Playrix, had a somewhat stable revenue trend, peaking at $9.3K at the end of January. Weekly downloads saw a significant drop from 5.6K at the end of December to about 3K by the end of March. Active users showed a slight decrease over the quarter, from 16K to approximately 16.8K.
Brawl Stars, developed by Supercell, saw its highest revenue of $11.2K in early March. Weekly downloads decreased from 7.3K in late December to around 2.9K by the end of March. The number of active users also declined, starting from 121.3K at the beginning of the quarter and dropping to 70.5K by the end of March.
These performance metrics highlight the dynamic nature of the mobile gaming market in Poland. For more detailed insights and data, visit Sensor Tower.